![]() Lloyd has no means of defending himself: he must sneak past or outrun enemies, often by taking advantage of the physics system that governs his dream world.Īn upgraded and expanded version called Darq: Complete Edition includes two additional levels, “The Tower” and “The Crypt”. To accomplish this, Lloyd may walk on an adjacent wall, or pull a relevant lever. A key gameplay mechanic is the ability to change Lloyd's perspective or his surroundings as part of the solution for the game's many puzzles. He can walk left or right, and interact with environmental features like picking up objects or climbing through gaps. The player controls Lloyd throughout the game, which is set in a "zero-gravity lucid dream". Darq received mixed or average reviews on PC and PlayStation 5, whereas the Nintendo Switch version received a more favorable reception.ĭarq is presented as a 2D side-scroller with greyscale graphics, and is predominantly accompanied by minimalist ambient sounds. Prior to the game's release, Darq gained significant media attention following public disclosure by Unfold Games founder Wlad Marhulets that he had rejected numerous offers from several publishers as well as an exclusivity deal with the Epic Games Store. An updated version of the game titled Darq: Complete Edition, which collects the base game and all downloadable content, was released for PlayStation 4, Xbox One, and PC on December 4, 2020, and ported for multiple console platforms in March 2021. ![]() The game was initially released for Microsoft Windows on August 15, 2019. Marketed as a psychological horror game, Darq follows a boy named Lloyd, who is trapped in a lucid dream state, as he manipulates the physics system which governs his dream world in order to solve puzzles and evade enemies. I’m at the very least glad that the Switch release of Darq is the complete edition, with expansions.Darq (stylized as DARQ) is a puzzle- platform adventure game developed by independent studio Unfold Games. When you like something, you don’t really want it to end, and Darq’s levels are short and I wish there were more. While I don’t think games should be stretching their content to lengthen a game, I feel that Darq might be too short. I can’t say I really noticed any music outside of the creepy atmospheric ambience, but nonetheless, the game has fantastic creepy vibe to it. There’s not much in terms of color, but the character models, the environments, the lighting, it’s all fantastic. The first one of which was just the lead character getting shot.ĭarq is a beautiful game. It was even a bit shocking how sudden the deaths from them can be. This isn’t a combat focused game at all, so anytime you see something that looks dangerous, it is. Some puzzles in this level require you quickly go back and forth between the camera angles to either see something, do tasks, or grab a key item.ĭarq also on the occasion has stealth sections. In this level, you need to change the direction the camera is pointing, like Fez, Super Paper Mario, or a lesser known game named Crush/CRUSH3D. One of the game’s levels in particular I was fond of was placed in the city streets at night. This isn’t something groundbreaking, but it still feels novel to me. If you feel like you’re stuck, try walking on the walls and interacting with something at a different angle. In most areas, you can walk on the walls and ceilings to get where you need to go, and this is something you’ll have to do for certain riddles. ![]() The main draw to me with Darq was the game’s mechanic of manipulating the angle for certain situations. Now, lets start the game by going to bed, and drifting off into a new nightmare for each level. While yes, Darq is a horror themed puzzle filled platformer, that’s about the single similarity. I came in expecting just a simple Little Nightmares clones. ![]() Darq is the latest in games that were happy surprises for me.
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